I'm afraid I can't do anything with just GLFW's log.
I need at least the call stack with the actual parameter values.
Now that you have compiled a debug version of GLFW, you need to link it with orx, then use this version of orx with the tutorial.
Then start from visual and put a breakpoint in the function of GLFW that outputs this error. When you hit the breakpoint, the callstack and the parameter values might help us find the actual problem.
Just in case, have you tried to install your video card manufacturer's up-to-date drivers?
It seems it solved Yatusiter's problems. Hopefully it'll solve yours too!
Comments
I need at least the call stack with the actual parameter values.
Now that you have compiled a debug version of GLFW, you need to link it with orx, then use this version of orx with the tutorial.
Then start from visual and put a breakpoint in the function of GLFW that outputs this error. When you hit the breakpoint, the callstack and the parameter values might help us find the actual problem.
It seems it solved Yatusiter's problems. Hopefully it'll solve yours too!