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I don't think this one is specific to orx, but hoping maybe someone has insight. I'm using Visual Studio 2017. I've found that if my orx game is set to fullscreen and I set a debug break point, bad things happen when the breakpoint is hit. Specifically it becomes impossible to alt-tab to the desktop to see what is going on, or even cntrl-alt-del to pull up a task manager to kill the process. Cntrl-Alt-Del works enough to choose Task Manager, but then nothing happens. The only remedy is to Cntrl-Alt-Del and choose Sign Out. Kind of not helpful while debugging!
Same thing happens if I cause an exception to happen and visual studio tries to come to the top to show me.
Regular windowed mode (fullscreen = false) doesn't have a problem allowing VS to get control.
Is there any way around this? I know I can just debug in windowed mode, which is what I do, but would be nice to be able to in fullscreen. I came across this link that seems to indicate it has to do with the window position flag being set. Is this relevant?