Animated loading screens

edited September 2012 in Help request
This is something I just randomly thought of, but would be important to know later down the road.

If I want to have an animated loading screen, would I have to have a separate thread or asynchronous function for the loading of data? If so, how would I go about doing such a thing? Does orx have a way to do it? I remember seeing something about it a while back.

Comments

  • edited September 2012
    There's no easy answer I'm afraid.

    Going down the thread way is not the easiest move but it can be done.
    Another option is to create your animated screen first and then only load a few resources per frame so that the hand if given back to orx to do animation/sound etc.
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