Hey everyone, I am having some trouble trying to create a spawner in game an attaching it to my in game object.
When I set the Spawner property on the ini file the spawner is successfully created, but when I try to create with orxSpawner_CreateFromConfig it doesn't work unless I also call orxSpawner_Spawn on the update function.
Is this intended? I tried calling the reset and enable functions, but it didn't work either.
Thanks in advance.
PS: In the API Documentation of orxSpawner_SetParent there is:
Parent structure to set (spawner, spawner, camera or frame) / orxNULL
I assume the second spawner should be object?