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Build orxTest of project orx-iphone with configuration Debug
Undefined symbols:
"_orxProfiler_Exit", referenced from:
_orxProfiler_Exit$non_lazy_ptr in liborxd.a(orxModule.o)
(maybe you meant: _orxProfiler_Exit$non_lazy_ptr)
"_orxProfiler_Init", referenced from:
_orxProfiler_Init$non_lazy_ptr in liborxd.a(orxModule.o)
(maybe you meant: _orxProfiler_Init$non_lazy_ptr)
"_orxProfiler_Setup", referenced from:
_orxProfiler_Setup$non_lazy_ptr in liborxd.a(orxModule.o)
(maybe you meant: _orxProfiler_Setup$non_lazy_ptr)
ld: symbol(s) not found
collect2: ld returned 1 exit status
Comments
Yes, sorry for orx not compiling on mac/iPhone right now, it's due to files I've added last night and I can't manually edit those @%@#%$#@ XCode project files. All the other project files are up to date.
I don't have access to a mac right now, so it might stay like this for another day. Till then I suggest syncing to the version just before the last one that should still compile on mac/iPhone.
I didn't encounter any touch problem last time I checked (about a month ago with 4.2 on simulator only) but I might have broken something since then. Let me know if it's the case and I'll try to solve that before tomorrow.
Sorry for the inconvenience!
You can also fix that temporarily on your side very easily:
Add to your project the files /src/debug/orxProfiler.c and /include/debug/orxProfiler.h. And then everything should be back to normal.
I was playing with it for few minutes and figured out that I need to build it for iOS 4.2 (default 3.1 in project doesn't work)