I've been having relative success with Orx. Things have been actually super satisfying when it works!
I'm at the point in my game where when an enemy spawns I want to give it a random name tag from any line in a text file. I'm not quite sure where to actually start on this. Can the enemy.ini file read from a function in my StandAlone.cpp? The other way I was thinking about it was on enemy creation the objecthandler assigns it a name.
Thanks for all your help!