I was looking for a way to create timers (i.e. do this in x seconds) in orx. I can't find a easy way to do it via the API, but I assume this is done somehow internally (since objects have can have a lifetime)? Is there a main clock that keeps track of it or do each object have their own clock?
Right now I cheat a bit and do this myself with FXs, so if I want an object to be slowed down a while, for example, I add an empty FX named Slow. I was just curious if there was any better ways of doing it