I am afraid there is no easy way to this is orx or am I missing something ? I have seen sausages twin animation post, and I think its possible but not as easy, just as setting SetCurrentAnimaFrame(...) or StartAnimFromFrame(...)
So, basically I am looking for a way to start an animation from a particular frame. Without messing with keyduration.Because not all frame should have same keyDuration.
This is handy because if you have some animations of common objects, like rotating coin animations, it seems odd if they all start from same frame.