Hey, I'm working on something. Haven't started coding, but I'm seriously starting to design it now. Hopefully by the month's end, I'll have most of this thing designed and a concrete idea of how I want it to look.
I'm starting an entire series of games, and at the very least, this one will be done in orx. I am planning this game, which is to be a top-down shooter, an RPG, and a fighting game. They are all to take place in the same universe, so I have given them the project name "Sweet Dreams Project." I'm looking for other game genres I can see myself making with some degree of success, and seeing if I can work them into the universe for my series.
In this series, peoples' dreams are physical worlds that can be traveled between. These worlds exist in a separate plane that is accessed by sleeping. In this world, imagination, among other things, is power.
Foul beasts inhabit this plane, though, created by the negative emotions and vain thoughts of humanity. These monsters feed off of the same evil energy that births them, so they seek to invade dreams and turn them into nightmares.
There are people who employ these beasts to do their bidding, and people who fight them practically for a living. The battle between people who darken the world and illuminate it with light rages daily... or rather, nightly.
The dream plane is just as real as reality; you can die (albeit, there are conditions to dying in this world), become fatigued, and suffer injury. And you can even be trapped in this world, unable to awaken, if you succumb to the power of the nightmares.
In this game, players take control of a girl who has allowed herself to sink into a dark depression, attracting and strengthening the nightmares. But she awakens to the power of light, and decides to fight to awaken herself.
Dream worlds are created by and connected to the heart and soul of the dreamer. Which means that a person's world disappears when they die. But should a world be destroyed, the person's heart and soul will be erased from the world as well...
Fight for your survival, and awaken to your potential!
Projected features: Top-down shooter with RPG elements. Mix and match main weapons, sub-weapons, and skills, each with branching upgrade trees, to suit your play style.
Arcade mode, without the RPG elements and with minimal interruptions or story, for regulated scoring runs. Set the highest score and share it online (if possible)!
Battle through 6 intense stages, with an unlockable extra stage for skilled players.
4 difficulties, one of which will push you beyond your limits...
Steam achievements. If I get greenlit.
Engaging story and characters, which is uncharacteristic for top-down shooters.
This is my dream. Well, from my dream, to yours, maybe I'll be able to make it happen!