If you mean which version of OpenGL are being used by the display plugins, here's the list:
- Android: OpenGL ES 2.0 & 3.x are available
- iOS: OpenGL ES 1.1, 2.0 & 3.x
- Linux & Windows: OpenGL 2.1+ (it'll initialize the most recent version available on a user's machine, often 3.x or 4.x)
- OS X: currently only 2.1 is available as the other one is 3.2 Core, which doesn't currently work with the plugin as we speak (but should be fixed soon-ish)
Comments
https://bitbucket.org/orx/orx
See under the "Versions" section.
If you mean which version of OpenGL are being used by the display plugins, here's the list:
- Android: OpenGL ES 2.0 & 3.x are available
- iOS: OpenGL ES 1.1, 2.0 & 3.x
- Linux & Windows: OpenGL 2.1+ (it'll initialize the most recent version available on a user's machine, often 3.x or 4.x)
- OS X: currently only 2.1 is available as the other one is 3.2 Core, which doesn't currently work with the plugin as we speak (but should be fixed soon-ish)
Does it answer your question?
Cheers!