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Hi everyone, we're in the middle of our GameJam and trying to make a menu with clickable buttons. Our idea was to use orxOBox_2DIsInside to check whether the mouse position is inside the box, but we're not really clear on what the argument
const orxOBOX * _pstBox should be? Handing over the "Exit Button" from the config files doesn't seem to work...
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What you wanted was one of the two orxObject_(Box)Pick functions.
Otherwise you can also retrieve the bounding box of an object with orxObject_GetBoundingBox and you would have had your orxOBOX.