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Hello, I've been working exclusively on windows but thought I'd try building a game on a mac for kicks. I followed the wiki for setting up the mac and it was very easy...a new test project created with setup.sh works fine there.
So is there a prescribed procedure for taking a game I worked on in visual studio on windows and getting it built on my mac? I quickly tried cloning down the repository to the mac but realized there is no mac build folder in the project. I don't want to do any authoring on the mac, just want to be able to build a finished game that was authored on windows. Any advice for how to best proceed?