I'm using the orxObject_IsRendered(...) function and I'm not getting the result I expected. My first guess was that it would return true if the object was in the camera frustum and false otherwise. Is that correct?
In my case if I see the object on the screen, the orxObject_IsRendered returns true, ok. When I move the camera and the object is no longer on the screen, but is near its edge the orxObject_IsRendered still returns true. It returns false only when I move the camera a little more. Is that the correct behavior?