Okay, so this thread is here so that I don't have to keep making new threads, since I have lot's of questions. I am using the 08_Physics tutorial as a base for my game. I have the physics worked out and tweaked as I want it.
First question: how do I add a playable character, and how do I program what he'll do? I just need an object that can register keyboard input, and then I need to know where to put the behavior code(when this is pressed, move left, when that is pressed, do that, when nothing is pressed, do some animation).
It looks like MushroomStew linked an input with an action in the config file for MushroomStew:
KEY_UP = Jump
But how do I program "Jump"? where do I put the code to that? 08_Physics did the same thing:
KEY_LEFT = RotateLeft
But I couldn't find how the camera implemented "RotateLeft". Where does the code to these things go?