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[2012-03-07 13:00:12] GameObject::Init() Starting game...
// _orxDebug_SetFlags(0, orxDEBUG_KU32_STATIC_FLAG_FILE); //
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Yep, by doing so you asked debug/log entries to not be made in a file on disk (but still being displayed on console).
The flag you should remove is orxDEBUG_KU32_STATIC_FLAG_TAGGED.