Hi again, have been looking here and there but I can't figure out how to achieve this (which I am sure should be trivial):
I have an object with a physics body configured. I want it to not start simulating until it's triggered by an event in my code.
Is there a way to configure it to have its physics disabled from the start, and then enable physics on it later? Or is there a way to attach a physics body programmatically, when I want it to start simulating?
Hope this makes sense - I'm sure I'm missing something obvious...