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March 2015
lydesik
March 2015
iarwain
March 2015
Trigve
March 2015
sausage
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darkFunction Editor to orx XSLT
lydesik
March 2015
edited March 2015
in
Projects - Tools
Since I lost my TexturePacker license file, I wrote a simple XSLT stylesheet to convert darkFunction Editor SpriteSheets to orx Graphics section.
usage:
xsltproc -o Test.ini df2orx.xslt awesome.sprites
have fun
https://forum.orx-project.org/uploads/legacy/fbfiles/files/df2orx.zip
df2orx
516B
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sausage
March 2015
edited March 2015
Sweet. Now we have two darkFunction converters. I'll check yours out.
Trigve
March 2015
edited March 2015
Offtopic, but anyone searching for the free texture packer, this is one I'm using
https://github.com/scriptum/Cheetah-Texture-Packer
. I've also implemented simple export for the orx. It is rather ugly
but can share code if someone wants to.
iarwain
March 2015
edited March 2015
Thanks for the link, Trigve.
Also, if you want to share your exporter, if you have a bitbucket account, I can give you write access so that you can add it there.
Trigve
March 2015
edited March 2015
I mean that the export functionality is done inside the Cheetah-Texture-Packer, so it isn't a solo app.
iarwain
March 2015
edited March 2015
Ah I see, sorry, I misread that!
lydesik
March 2015
edited March 2015
here we go, simple awk converter for Cheetah Texture Packer
usage:
awk -f cheetah2orx.awk test.atlas
https://forum.orx-project.org/uploads/legacy/fbfiles/files/cheetah2orx.zip
cheetah2orx
336B
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Also, if you want to share your exporter, if you have a bitbucket account, I can give you write access so that you can add it there.
usage:
awk -f cheetah2orx.awk test.atlas https://forum.orx-project.org/uploads/legacy/fbfiles/files/cheetah2orx.zip