I was doing a tool for another game engine, MOAI.
It used to be packaged into a single file all game data (image, audio, etc).
Then I thought, how do I do it in Orx?
Then I read this: Custom Zip archive resource
I could do it
Note:I am developing on Linux with gtk theme "Win7", is not Windows.
As I do not speak English, I put images :P
1 - Works as described.
2 - The application is written in Tcl/Tk, so it's multiplatform.
3 - Currently, I only tested on Linux
Do not use this application, very soon I will create an exclusive version Orx
Link to moai-self-container repository
I know orx only in 15%
I hope you will help me to continue:
1 - The file .ini inside de binary file
In the images I have shown, the dynamic libraries are not visible. This is because I have them installed on the system side. The engine dynamic libraries are needed.
To try orxpack-test-x86_64-Linux.tar.xz
md5 : 0fa27e73202f8f363eb54d0b1ba48266
A small patch
to 01_Object.c and orxArchive.c that I use for this example.