Something that has been in development for over eight months is another pinball game, but this one uses Orx to talk out to hardware, using an embedded micro-controller and USB library.
The resulting hardware and frame will be installed at Reload Bar & Games in Canberra.
The software is all but done, USB still to be finished and the frame is nearing completion. The final work will be released next month.
Comments
Also shown are the painted blue monitor brackets.
But it looks good overall visually. Also this is a 178/178 viewing angle screen so that onlookers watching someone play it in the bar won't get distorted colours.
There are two output pins controlling the launch and player lights.
The microcontroller used here is the pic18f4550 which has an onboard USB module.
The brackets still require sanding, priming and painting.
Cannot be scratch after 24 hours. Beforehand, you can easily scratch the paint off.
All the switches work, and the player button flashes when there is no game in progress. A little hard to see from the photo.
http://alienabductionunit.com/pinball.html
In short, the unit was installed into Reload Bar & Games in Canberra, and all turned out successfully.
Three weeks later, I was asked to produce a second unit, with different gameplay mechanics and design which was used at Xerocon South 2016 in Brisbane.
In my spare time, extras are being added like a highscore entry system and minor bugs, but overall, this project is complete.
I've returned to this project to add Highscore table support. So will be installing this pretty soon. Also doing this with the Xero table as well. Nice to be back on this project again.