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I'm looking at
igtest.cpp and trying to figure out how Dear ImGui fits with Orx.
Within /ImGuiOrx/imgui/examples I find several
main .cpp versions for a variety of APIs.
Regarding the high framerate at the beginning, some OpenGL drivers go into busy loops with VSync if VSync is requested too soon after the creation of a window. To prevent this, we request VSync only half a second after the window's creation.
I realize I am using the "GLFW + OpenGL2, using legacy fixed pipeline" which may account for those behaviors.
Which APIs does Orx support and which does