@naroin and I started a game project few weeks ago, and because it's moving forward, wanted to share the news on the new forum .
It will be a Bomberman like game named 2Dstroy (temp name for now).
I will post what's to share bellow.
You can follow us on Twitter, Mastodon, Facebook, Google+
The Boodies you will play
Even better when we can see the animated glow on them.
We are moving slowly, but we are moving forward.
The game is in a "broken to make better" state right now, but we should have a build, or at least, a new video soon to share.
Until then, let's share what we had mid -November, before our vacation and other different tests or "invisible" improvement (like our level editor for instance) we did since then.
It's looking really good. Can't wait to try it.
We will try to release a build in February.
Checking the A.I. we created for Dstroy 2, so we can easily test the local multiplayer each by ourselves. And well, the A.I. don't even need to be smarter to beat me already... not sure we should improve it!
That's great work! Are sounds coming soon?
Not soon: our sound designer and musician did not started to work on anything yet, (we're too early anyway)... but at some point yeap, sound will be there (and awesome .
We're launching our 1st playable prototype for everyone to try here (Windows only for now):
Devlog about this launch
It's time to share our new build
We'll continue to share one each three months.
Looking so good!!
Sliding Ice ground working on our Test Map
We will try this week to make our new trimester build.
Here is our new Public playable build, now for Windows AND Linux.
well, April 11, we'll release a new build !!!
And here it is, as promised, our new Public build (Windows Linux),
all 100% Powered by Orx of course.
(I placed here our twitter because it looks better on the forum ,but the direct link is this one:
see, it's all not visible ...
HD Video from Youtube should be visible too.