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      <title>releases — Orx: Portable Game Engine</title>
      <link>https://forum.orx-project.org/index.php?p=/</link>
      <pubDate>Mon, 06 Apr 2026 00:05:21 +0000</pubDate>
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        <title>v1.11 has been released!</title>
        <link>https://forum.orx-project.org/index.php?p=/discussion/9094/v1-11-has-been-released</link>
        <pubDate>Tue, 12 May 2020 09:43:32 +0000</pubDate>
        <category>Releases</category>
        <dc:creator>sausage</dc:creator>
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        <description><![CDATA[<p><strong>Orx - Portable Game Engine version 1.11 has been released.</strong></p>

<p>Some highlights include:</p>

<ul>
<li>Project build tool "Init" now supports the creation of orx/Scroll, Dear ImGui and orxArchive based projects.</li>
<li>Support changes for MinGW-w64, including new support for 64bit, addition of Visual Studio 2019 and removal of VS2013</li>
<li>OSX/Retina and Windows high DPI display issues corrected</li>
<li>Control over polled physical peripherals.</li>
<li>Text animations</li>
<li>Object LifeTimes based on fx, sound, spawn, track and child, not just time.</li>
</ul>

<p>There is a lot in this release. Check out the full list of changes at: <a href="https://github.com/orx/orx/blob/1.11/CHANGELOG" rel="nofollow">https://github.com/orx/orx/blob/1.11/CHANGELOG</a></p>

<p>You can download the 1.11 release here: <a href="https://github.com/orx/orx/releases/tag/1.11" rel="nofollow">https://github.com/orx/orx/releases/tag/1.11</a><br />
And to always stay up to date, the github version is at: <a href="https://github.com/orx/orx" rel="nofollow">https://github.com/orx/orx</a></p>
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