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  1. Improving the robustness and scalability of the configuration system

    Tang
    by Tang · January 2022
    #1 0x00007ffff76f618b in orxBank_GetAtIndex (_pstBank=0x7ffff3ec16b0, _u32Index=0) at ../../
  2. Improving the robustness and scalability of the configuration system

    iarwain
    by iarwain · January 2022
    #1 0x00007ffff76f618b in orxBank_GetAtIndex (_pstBank=0x7ffff3ec16b0, _u32Index=0) at ../../
  3. Improving the robustness and scalability of the configuration system

    Tang
    by Tang · January 2022
    #1 0x00007ffff76f618b in orxBank_GetAtIndex (_pstBank=0x7ffff3ec16b0, _u32Index=0) at ../../
  4. Testing Orx.

    iarwain
    by iarwain · November 2018
    This is a one time thing. You can then use orx directly. Of course, if you decide to update it, you'll need to also compile it but you won't have to re-run setup yourself, so only steps #1 and #3 for
  5. Unusual sprite sheet usage for new animation syste

    iarwain
    by iarwain · June 2017
    Well, you have two main options there:
  6. Scroll and Config Code Questions

    iarwain
    by iarwain · April 2017
    I'm actually surprised you didn't encounter more issues as orx's dependencies aren't compiled with mingw-w64 at the moment, which is a separate project from mingw32 (which is the one used by orx).<…
  7. Learning - snags / hangups

    iarwain
    by iarwain · January 2017
    To sum it up, I'll address <a rel="nofollow" href="https://forum.orx-project.org/search?Search=#13&amp;Mode=like&quot;&gt;#13&lt;/a&gt; &amp; &lt;a href=&
  8. Proposal for Premake project templating

    sausage
    by sausage · September 2015
    #1. Replace items in premake.lua with user specified solution and project names. Output to a new file.
  9. First go at the Android accelerometer

    iarwain
    by iarwain · June 2015
    <b>sausage wrote:</b>
  10. First go at the Android accelerometer

    sausage
    by sausage · June 2015
    <b>iarwain wrote:</b>
  11. First go at the Android accelerometer

    iarwain
    by iarwain · June 2015
    + joystick &lt;a href="> accelerometer<br />- there's <b>no</b> relations between mouse and accelerometer<br />- one should either use input events or the polling
  12. Little Cells, an ORX game now on Google Play

    iarwain
    by iarwain · June 2015
    I've already seen enobayram in the high scores. <img src="https://forum.orx-project.org/resources/emoji/smiley.png" title="=)" alt="=)" height="20" /><
  13. -std=c++11 and Premake?

    iarwain
    by iarwain · May 2015
    Mmh, to which scripts are you referring?<br />Those for orx itself and the tutorials?<br />It shouldn't matter as orx doesn't use any of C++11 new features in the rare C++ parts (mostly th
  14. Tapping into physics updates

    enobayram
    by enobayram · February 2015
    <b>iarwain wrote:</b>
  15. Tapping into physics updates

    iarwain
    by iarwain · February 2015
    <b>enobayram wrote:</b>
  16. ORX vs Allegro

    iarwain
    by iarwain · January 2015
    Actually I think <a href="http://orx-project.org/wiki/en/orx/tutorials/object" rel="nofollow">the tutorial </a><a>There are basically two calls in this tutorial:…
  17. I'm back

    Knolan
    by Knolan · November 2014
    Yep I am working on an ide right now (commit <a>I am using kivy for the UI interface. It uses python and my positive experience on python portability is probably the main reason for choosing it…
  18. gmake for Box2D and SOIL?

    PauloftheWest
    by PauloftheWest · July 2013
    #1 0x00007ffff7926fd5 in orxParam_DisplayHelp ()
  19. Polygon Intersection for buoyancy

    epoulsen
    by epoulsen · June 2013
    <blockquote class="Quote UserQuote">
  20. Explosion Animation

    kulak
    by kulak · June 2013
    #1 0x000000010012d63b in orxStructure_Delete at src/object/orxStructure.c:519
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