GL/gl.h not found when building orx with gmake

Hey everyone, I've just run into a problem when building orx in Linux with gmake. When I run make config=debug64 in the build/linux/gmake folder, I get the following error:


==== Building orxLIB (debug64) ====
orxPlugin_EmbeddedList.cpp
In file included from ../../../include/../plugins/Display/GLFW/orxDisplay.c:44:0,
                 from ../../../src/plugin/orxPlugin_EmbeddedList.cpp:68:
../../../../extern/glfw-3/include/GLFW/glfw3.h:202:12: fatal error: GL/gl.h: Datei oder Verzeichnis nicht gefunden
   #include <GL/gl.h>
            ^~~~~~~~~
compilation terminated.
orxLIB.make:416: recipe for target 'obj/x64/Debug/orxLIB/orxPlugin_EmbeddedList.o' failed
make[1]: *** [obj/x64/Debug/orxLIB/orxPlugin_EmbeddedList.o] Error 1
Makefile:20: recipe for target 'orxLIB' failed
make: *** [orxLIB] Error 2

("Datei oder Verzeichnis nicht gefunden" means "File or folder not found")
Any idea why I might be misssing this file? When I built on Windows with Visual Studio two weeks ago, there was no problem whatsoever. I want to use orx this weekend at a GameJam, so any help would be much appreciated :)

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