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  1. Improving the robustness and scalability of the configuration system

    Tang
    by Tang · January 2022
    #4 0x00007ffff77ab6da in orxCommand_Run (_pstCommand=0x7ffff4062c08, _bCheckArgList=0, _u32A
  2. Improving the robustness and scalability of the configuration system

    iarwain
    by iarwain · January 2022
    #4 0x00007ffff77ab6da in orxCommand_Run (_pstCommand=0x7ffff4062c08, _bCheckArgList=0, _u32A
  3. Improving the robustness and scalability of the configuration system

    Tang
    by Tang · January 2022
    #4 0x00007ffff77ab6da in orxCommand_Run (_pstCommand=0x7ffff4062c08, _bCheckArgList=0, _u32A
  4. Moving objects sitting on horizontally moving platforms

    iarwain
    by iarwain · September 2019
    I've worked on high profile commercial games that had platforming elements in the past, and usually the solution we ended up using was #3 when the engine allowed it or something close to #4. Keep in m
  5. gmake for Box2D and SOIL?

    PauloftheWest
    by PauloftheWest · July 2013
    #4 0x000000000040bbf1 in Scroll<OrxScroll>::Execute (this=0x612030, argc=1,
  6. Programmable pipeline & CEGUI

    graag
    by graag · June 2013
    I managed to find the problematic part. Yay. <img src="https://forum.orx-project.org/resources/emoji/sunglasses.png" title="B)" alt="B)" height="20" />&…
  7. Explosion Animation

    kulak
    by kulak · June 2013
    #4 0x00000001000c06d2 in orxObject_UnlinkStructure at src/object/orxObject.c:3385
  8. Random Crashes on Startup

    kulak
    by kulak · May 2013
    #4 0x00007fff85a7b405 in CFBasicHashFindBucket ()
  9. Crashes in Tutorials

    kulak
    by kulak · April 2013
    #4 0x000000010000169a in orx_Execute at /Users/sergei/SWDev/CrossPlatform/orx/tutorial/build/mac/xcode/../../../../code/include/orx.h:346
  10. Object Repeat and Picking on Mouse Click

    kulak
    by kulak · April 2013
    I got a very good idea of how the system works by reading this post: <a href="https://forum.orx-project.org/discussion/4714&amp;catid=16#4714" rel="nofollow">https://foru
  11. Scroll?

    faistoiplaisir
    by faistoiplaisir · May 2012
    Take a look at this post :<br /><a href="https://forum.orx-project.org/discussion/4117&amp;catid=17#4117" rel="nofollow">https://forum.orx-project.org/discussion/41
  12. Help a noob

    acksys
    by acksys · February 2012
    Mystic, tutorial <a>Why don't you use its source code as a starting point for experimentation?</a>
  13. font problem and ttf support

    iarwain
    by iarwain · April 2011
    CharacterWidthList = 25#7#9#20#13#16#4#8#8#11#15#4#9#5#12#15#10#16#15#17#16#16#15#16#15#5#5#16#15#16#22#16#14#14#15#16#15#15#15#6#14#17#16#19#14#15#15#14#14#18#17#14#15#25#17#17#16#10#12#9#15#19#9#13#
  14. Crash In IPhone

    jtianling
    by jtianling · May 2010
    if there is hardcoded limit on the number of contact pairs in box2D,it can't explain this crash now.<br />This time,it crashed when there are only two contact with a few balls less than ten.<…
  15. joints

    iarwain
    by iarwain · December 2009
    As you've probably seen in <a href="https://forum.orx-project.org/discussion/281&amp;limit=6&amp;start=12#467" rel="nofollow">this thread</a>, BobTheFish was pl
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