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  1. Improving the robustness and scalability of the configuration system

    Tang
    by Tang · January 2022
    #8 0x00007ffff7776023 in orxTimeLine_Update (_pstStructure=0x7fffe6510208, _pstCaller=0x7fff
  2. Improving the robustness and scalability of the configuration system

    iarwain
    by iarwain · January 2022
    #8 0x00007ffff7776023 in orxTimeLine_Update (_pstStructure=0x7fffe6510208, _pstCaller=0x7fff
  3. Improving the robustness and scalability of the configuration system

    Tang
    by Tang · January 2022
    #8 0x00007ffff7776023 in orxTimeLine_Update (_pstStructure=0x7fffe6510208, _pstCaller=0x7fff
  4. Learning - snags / hangups

    seltzy
    by seltzy · December 2016
    should help mitigate this issue, but won't completely solve it. Perhaps if there was a good way to automate the tutorials with unit tests, it'd be easier to see when things get out of sync (at least
  5. raw beginner here having trouble with android

    bjorn54
    by bjorn54 · October 2015
    Thanks to iarwain and sausage for the responses. Here are some of the CatLog error messages:<br />delvikvm L<br />Failed resolving Lorg/orxproject/orxtest/OrxDemo$1; interface 815 'Landr…
  6. linux tutorial segmentation fault

    iarwain
    by iarwain · October 2014
    Hi coosadog and welcome here!<br /><b>coosadog wrote:</b>
  7. some bugs maybe!

    iarwain
    by iarwain · June 2013
    Hi viavia,<br />I fixed all except #8: it's actually a feature that's only partly implemented. You're right that when saying that the way it is right now, flagging the table as dirty won't have
  8. Explosion Animation

    kulak
    by kulak · June 2013
    #8 0x0000000100004d0f in ScrollBase::BaseExit() at Scroll/ScrollBase.inl:1295
  9. Random Crashes on Startup

    kulak
    by kulak · May 2013
    #8 0x00007fff84569af4 in islPopulateKLPropertiesFromBundle ()
  10. Crashes in Tutorials

    kulak
    by kulak · April 2013
    #8 0x0000000101969f05 in orxRender_Home_RenderViewport(__orxVIEWPORT_t const*) at /Users/sergei/SWDev/CrossPlatform/orx/code/build/mac/xcode/../../../include/../plugins/Render/Home/orxRender.c:1987
  11. Non-Scrolling Game

    iarwain
    by iarwain · September 2011
    <b>OrxRox wrote:</b>
  12. font problem and ttf support

    iarwain
    by iarwain · April 2011
    CharacterWidthList = 25#7#9#20#13#16#4#8#8#11#15#4#9#5#12#15#10#16#15#17#16#16#15#16#15#5#5#16#15#16#22#16#14#14#15#16#15#15#15#6#14#17#16#19#14#15#15#14#14#18#17#14#15#25#17#17#16#10#12#9#15#19#9#13#
  13. Working title: The Clarion Project

    sausage
    by sausage · January 2011
    <i>January 15 </i><br />Moved the test map around a little to have 8 doors side by side for testing. Built door indexes into the rumours system to tie a room to each rumour piece an…
  14. dynamic display size

    iarwain
    by iarwain · November 2010
    rel="nofollow">https://forum.orx-project.org/discussion/670&amp;limit=6&amp;start=12#806</a><br />By watching the accelerometer values (through the joystick inputs) i
  15. Crash In IPhone

    jtianling
    by jtianling · May 2010
    if there is hardcoded limit on the number of contact pairs in box2D,it can't explain this crash now.<br />This time,it crashed when there are only two contact with a few balls less than ten.<
  16. Displaying an animated Object

    iarwain
    by iarwain · March 2009
    <b>Moutew wrote:</b>
  17. Displaying an animated Object

    Moutew
    by Moutew · March 2009
    Doh !! that's Tutorial 4 !!<br />But it's 4 hours of tests on the ini file to make something and i'm stuck.<br />I need some answers.<br />I've added an object without problems and…
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