Hi! I'm now an IT student. I have a subject:" Engine 2D game searching" and I choose Engine ORX game. Therefore, can you introduce me some details about its forming history, its development, and action principles? And can you show me in details how to make a demontrastive example? Thks a lot
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For the examples, you should check the wiki: there are a few tutorials there made by myself or the community that showcases different aspects.
For the history, one upon a time (in 2001), a bunch of retrogaming enthusiasts decided to create an old school point&click game that'd run on a lot of different hardward. The game never got released but the tech developed for it became a separate project in 2002 and grew up to be a fully featured multiplatform engine as we know it today.
Development was erratic at best for the first few years, but things started to look like a solid game engine base by 2006 and got intensively developed in 2007-2008.
Since then it has been evolving steadily with more people from the community involved in its evolution (for example, the entire Android versions were entirely developed and maintained by the community).
Not sure what you want to know about its "action principles", though!
What kind of source code do you want ?
Maybe the tutorial do the tricks :
http://orx-project.org/wiki/en/orx/tutorials/main
There's some example of source code here ^^
It's exactly what you want ... It demonstrate a lot of orx concept ...
What's missing in the tutorial ?