I'm working on the Physics events, and I'd like to know where and how the objects are considering the boxes/spheres in the body/parts. Is it possible to have them drawn as sort of a debug view thing?
Small precision: all the parts are positioned relatively to the pivot.
You also have access to convex shapes in addition to boxes and spheres if need be.
Comments
Yes, there's a special debug mode for the physics part.
Add ShowDebug = true to your [Physics] config section :
You also have access to convex shapes in addition to boxes and spheres if need be.