In addition to the wiki sausage pointed you to, don't hesitate to come to the chat (either via the left tab on this site or directly at http://gitter.im/orx/orx) to ask more questions, there should always be people around to answer them.
As a side note, if you want to install it "system-wide", you can do it by manually copying headers and libs to your /usr directory. However I believe most of us use local versions only instead.
I have ubuntu 64bit 16.04 (willing to update to 16.10 if there is need)
Steps done so far:
pulled from bitbucket, setup.sh, premake4, installed some dev packages.
And when i run make i get this:
elgar@NUC5:~/develop/orx/code/build/linux/gmake$ make
==== Building orxLIB (debug64) ====
Creating obj/x64/Debug/orxLIB
orxPlugin_EmbeddedList.cpp
orxModule.c
orxType.c
orxPlugin.c
orxScreenshot.c
orxFont.c
orxGraphic.c
orxTexture.c
orxDisplay.c
orxText.c
orxBody.c
orxPhysics.c
orxStructure.c
orxSpawner.c
orxTimeLine.c
orxObject.c
orxFXPointer.c
orxFX.c
orxFrame.c
orxAnimSet.c
orxAnimPointer.c
orxAnim.c
orxMemory.c
orxBank.c
orxSoundPointer.c
orxSoundSystem.c
orxSound.c
orxJoystick.c
orxInput.c
orxFile.c
orxMouse.c
orxKeyboard.c
orxParam.c
orxTree.c
orxLinkList.c
orxString.c
orxHashTable.c
orxCamera.c
orxShaderPointer.c
orxViewport.c
orxShader.c
orxRender.c
orxCommand.c
orxEvent.c
orxConsole.c
orxLocale.c
orxResource.c
orxThread.c
orxConfig.c
orxClock.c
orxSystem.c
orxVector.c
orxMath.c
orxProfiler.c
orxDebug.c
orxFPS.c
Linking orxLIB
Running post-build commands
cp -f ../../../lib/dynamic/liborx*.so ../../../bin
==== Building orx (debug64) ====
Creating obj/x64/Debug/orx
orxMain.c
Linking orx
/usr/bin/ld: ../../../bin/orxd: hidden symbol `__cpu_model' in /usr/lib/gcc/x86_64-linux-gnu/5/libgcc.a(cpuinfo.o) is referenced by DSO
/usr/bin/ld: final link failed: Bad value
collect2: error: ld returned 1 exit status
orx.make:305: recipe for target '../../../bin/orxd' failed
make[1]: *** [../../../bin/orxd] Error 1
Makefile:16: recipe for target 'orx' failed
make: *** [orx] Error 2
I did run into this issue 10 days ago when upgrading to gcc 5.3.0, I remember finding many people who had the same issue with gcc 5.3.0 online but I don't remember what I did to fix it on my side, *at all*.
It's a bit scary as it was only 10 days ago... I'll try to figure out what it was tonight and will let you know.
OK, I found the issue, it's due to a call to __builtin_cpu_supports("sse2") in stb_image.h.
I think I have a sound work around but I'll also take the time to upgrade stb_image from 2.0b to 2.12 at the same time.
I'll keep you posted when things have been pushed to bitbucket and github.
Comments
There are a couple of linux tutorials on the wiki here: http://orx-project.org/wiki/tutorials/main#linux
One is a specific setup tutorial, so that should be helpful. Let us know if the tutorial is still helpful or if it needs updating!
In addition to the wiki sausage pointed you to, don't hesitate to come to the chat (either via the left tab on this site or directly at http://gitter.im/orx/orx) to ask more questions, there should always be people around to answer them.
Checked installed library's.
and ran make in code/build/linux
What would be next steps
To install the library's and headers, tools
There is a premake file to allow you to build your project type, codelite, or plain make.
This guide might help you along with the next step of making your own project:
http://orx-project.org/wiki/tutorials/community/sausage/using-premake-for-your-own-project
I would like to ask if there is any tutorial on installing orx via windows without using visual studio.
First, download instructions are here:
http://orx-project.org/wiki/en/orx/main
Then make sure you follow the readme instructions to download all the dependencies automatically.
Finally, I'd recommend using the premake script to build a codelite project for windows. The following tutorial will show you how.
http://orx-project.org/wiki/tutorials/community/sausage/using-premake-to-create-build-projects
Let me know if you have any trouble with any steps.
add the external Jars and select where the jar is in the dialog.(at the /path/to/orx/code/lib/android named orxJava.jar)
I cannot seem to find the orxJava.jar
I am trying to import this on android studio
Try following this one instead:
"Working with Android"
http://orx-project.org/wiki/deploying_your_application_to_android
If it is, we'll fix up with your observations. We'd appreciate that a lot.
I have ubuntu 64bit 16.04 (willing to update to 16.10 if there is need)
Steps done so far:
pulled from bitbucket, setup.sh, premake4, installed some dev packages.
And when i run make i get this:
"For those who use MinGW, I just bumped the version on the source repo, going from gcc 4.9.3 to gcc 5.3.0, which is MinGW's current"
I did run into this issue 10 days ago when upgrading to gcc 5.3.0, I remember finding many people who had the same issue with gcc 5.3.0 online but I don't remember what I did to fix it on my side, *at all*.
It's a bit scary as it was only 10 days ago... I'll try to figure out what it was tonight and will let you know.
I think I have a sound work around but I'll also take the time to upgrade stb_image from 2.0b to 2.12 at the same time.
I'll keep you posted when things have been pushed to bitbucket and github.
It works now.