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What are the rules around using RefreshRate under the Display section?
It has to be Fullscreen = true I am sure.
Is it possible to have a RefreshRate of say... 2 on a 60hz screen refresh?
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It's indeed for (real) fullscreen mode. GLFW will use the closest rate available to what was requested.
If your screen supports at lowest 30Hz and you request 2, it'll be 30.
I can't test it on my setup as refresh rate isn't honored by my graphics driver for some reason, not just with orx but with any game I've tried.
Cool thanks for that. So it's more of a "requested" rate, rather than a rate divider or anything like that (ie, deliberately dropping frames).